Vicendum Wiki
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* [[Character Sheet]]
 
* [[Character Sheet]]
 
* [[A Note on Alternative History]]
 
* [[A Note on Alternative History]]
The basics of this world is that at its core, it is essentially like our own world- the technology level is the same, many of the same cultures and cultural icons exist in this world as well, much of the same geography, flora and fauna, scientific knowledge, economic practices, etc.- but in many other areas this world is different. In Vicendum, there are a few core differences:
 
   
 
With that, happy trails and hope you enjoy this wiki.
1) [[Rome|The Roman Empire]] never fell, be it in A.D. 476 or 1453, and continues as an entity into the modern day.
 
 
2) The Cold War claimed not just the Soviet Union but the United States of America as well.
 
 
3) Rome is the world's predominant power, with its empire having expansive territories worldwide and generating over a third of the world's economic output. Primarily opposing Rome is the [[Virtue Federation]], an alliance of hundreds of different polities that effectively serves as Vicendum's "United Nations".
 
 
4) Rome and Virtue represent the "political mainstream" of Vicendum, and are primarily opposed to each other on operational grounds. The Romans are known for their pragmatic, logical approach, where fairness is key but not everyone gets what they want or need. Virtue is known for their moralistic, reactionary response to politics, meaning it places a much higher degree on ethics and compassion, although it often falls victim to regionalism and identity politics as a result.
 
 
5) Outside of the political mainstream are several blocs that represent Vicendum's idealistic side. Some are aligned in some way to either Rome or Virtue but many of the reasons for this alignment stem from political necessity rather than a natural connection. On one side is a grouping of several political movements known collectively as "[[personality politics]]". The personality politics front is dominated by the [http://www.wikipedia.org/wiki/Minoritarianism minoritarian]-leaning states led by led by the [[alt-left]] bloc (the most prominent of states being African powerhouses [[Casara]]), opposed by the [http://www.wikipedia.org/wiki/majoritarian majoritarian]-leaning bloc led by [[Birea]], [[Oman]] and [[Khorsun]], the three informally aligned and the latter two formally allied as the [[Human Rights Alliance]]. On another front are the [[Mesopotamianist|Mesopotamianists]], who represent an extreme view of [[modern classicism]], in that they outright reject democracy in favour of "god emperors". They are led by [[Assyrian Empress]] [[Anatu]] and the [[Meridian Empire]] in a bloc concentrated around Mesopotamia, Asia Minor, the central Americas and the Congo.
 
 
6) The Roman world is divided into three different blocs- the [[Roman Republic|Republic]], the core Roman territories administered by the Senate, the [[Roman Imperium|Imperium]], or the provinces administered directly by representatives of the Caesar, and the [[Roman Commonwealth|Commonwealth]], self-governing states for whom the Caesar is the head of state. They are the chief promoters of [[modern classicism]], a cultural philosophy that marries ancient ways of thinking with modern sensibilities, thus making it a very pragmatic mindset. The Roman world is very progressive and adaptable, especially within political and cultural circles, with a strong sense of national communalism and a staunch defence of personal freedoms, liberties and human rights. Their society is often held as the "paragon" for societies within Vicendum, leading to a strong sense of arrogance among Romans believing they are culturally superior to the rest of the world. Because of its economic strength and its ability to be self-sufficient, the Roman State largely pursues isolationist policies, although its status as the world's No. 1 power means it cannot actually ignore the wider world, as much as they might like to. Despite its isolationism, the Romans have several allies, [[Scotland]] and [[Morocco]].
 
 
7) The [[Virtue Federation]] is headlined by [[England]] (the successor to the United Kingdom and the world's No. 2 power behind Rome), [[Byzantium]] (''de jure'' the Eastern half of the Roman Empire but ''de facto'' an independent state), [[Casara]] (Africa's main superpower), [[Carthage]], [[Bactria]] and the [[Mongol Khanate]] (the No. 3 power in the world). Although Virtue stresses within its charter to promote human rights and liberties, Virtual society is noted for being preferring adherence to family values, especially monogamy and heteronormativity, with the strident proliferation of capitalism and individual determinism. Many of its constituent societies are highly nationalistic and being extremely defensive of their country's cultural institutions, with some nations even resorting to outright xenophobia. This ''de facto'' Virtual culture is one Virtue as an organization is known for defending, along with the interests of the main powers within Virtue, the "Family"- England, Byzantium, Birea, Bactria and the Mongols.
 
 
8) North America is now a continent full of several dozen small nation-states, some influential on the global stage in their own right ([[Carolina]], Ontario and New York), some being faux collections of states (the [[Canada|Canadian Federation]] and the [[Pueblo|Pueblan Confederacy]]), with others allied either to Rome or Virtue. Several attempts have been made to restore a unified continent, but all have failed.
 
 
9) Based in North America is [[The Virus]], the main actors in Vicendum's "criminal underground". It has its prominence on social media, and technically has no central authority or even any time of organization, as all one needs to do in order to be a member is say they are acting in its name. That said, the vast majority of those aligned to The Virus take their guidance from one man, [[Danforth Grayson]], who is the movement's spokesman and is seen as their ''de facto'' leader. Grayson is an outspoken advocate for the marginalized in the world, and many who identify with The Virus act with the intentions of improving the marginalized's lot. In addition to committing crimes for political or social purposes, The Virus' members also assist each other in evading authorities, with a dedicated subsection devoted to coming up with ideas for "unsolvable" crimes, which a good many of their crimes wind up being. Thus, the group has been declared a "terrorist organization" by most world governments though they have difficulty obtaining their capture.
 
 
10) The [[Irish diaspora]] are the world's highest profile ethnic minority group. They are not a majority in any country they are present in and are routinely exploited by their adopted country as the collapse of order in [[Ireland]] has left them desperate. To fight back against their struggles, numerous advocacy groups have emerged to represent the Irish, including the peaceful [[Ceartas in Eirinn]] ("Justice in Ireland") and the terrorist groups [[Irish Republican Army]] (IRA) and [[Eirinn Go Brach]] (EGB).
 
 
11) Birea is the epicentre of the world's main religious antagonists, the [[Nathanite Catholicism|Nathanites]], being a country that practices the strictest definition of the religion. Nathanism at its core is about the subservience of women in favour of men, as well as the outright practice of violent means to forcibly convert or destroy what it deems are heresies. Birea is thus a state sponsor of the world's largest terrorist organization, the [[Soldiers of the Lord]].
 
 
12) The Nathanites are opposed by the [[Petrine Catholicism|Petrine Catholic Church]], from which the Nathanites arose after having conflicts with it. Although the Petrines have developed more progressive policies (mostly in response to Nathanism), the Petrines are relatively moderate from a worldwide perspective, being to the right of the Roman political spectrum and to the left of the Nathanites, who are much more radical. The Petrines thus share a lot of similar views with Virtue and culturally the Petrines are closer aligned with Virtue, but, due to the fact that the office of the Church's supreme leader, the Petrine Pontiff (or simply "the Pope") is technically a Roman office (though in practice the Romans have exercised no authority over the Papacy in centuries) as well as the fact the Pope makes his official residence in Rome itself, the Petrines are seen as politically aligned with Rome.
 
 
13) A state with special status in the story is [[Khorsun]]. They are members of Virtue but this is only a matter of convenience, since by all practical terms, Khorsun are a rogue state. They are a regional power with aspirations of becoming a global power. Their history has ties with the ancient [[Phoenicia|Phoenicians]], who founded the ancient city of [[Kusan]] in what is now modern-day Dakar in Senegal. Khorsun thus see the northern half of Africa as their rightful sphere of influence, and, as a result of this, are sworn enemies of the Romans. Casara, due to its position as the pre-eminent power in Western Africa, as well as its ideological differences with Khorsun (Casara favouring non-violence and equality, while Khorsun is a violent state that actively practices apartheid) have also come under the crosshairs of the Khorsunis.
 
 
14) Another state with special status is the Kingdom of the [[Vandal Kingdom|Vandals]]. A mainstay within the western Mediterranean world for centuries, the last vestige of ancient Germanic culture refuses alliances with anyone, but they do maintain relations around the world. As strong patrons of the arts, the Vandals are known for their creative way of doing things (even within government affairs) as well as their unconventional way of life. Nowhere is this more clear than in the Vandals' style of law enforcement, centred around a team of "superheroes". Since Vandal criminals have proven adept at evading "regular" police work though their creative and unorthodox practices, the Vandals counter this with individuals- the superheroes- who are similarly unorthodox and possess a similarly high intellect. Thus, the Vandals- on both sides of the law- have produced their fair share of legendary figures.
 
 
15) Also among the rogue states of Vicendum are [[Bolivia]], [[Earldom of Arlynal|Arlynal]], [[Arles]] [[Serbia]], [[Finland]] and [[Korval]].
 
 
16) [[Australia]], [[Russia]], [[Ukraine]] and [[Ireland]] are "broken" states that, while the Treaty of Buffalo recognizes them as "whole" countries where both have recognizable Chancellors in charge, effectively they are divided into several smaller "mini"-states that are operated by warring factions, some of which are supported by either Rome or Virtue. The Chancellors of Ukraine and Ireland have opted to join Virtue which allows Virtue to operate in some capacity in those countries, but the designation has very little practical value.
 
 
17) Vicendum is home to two ethnic groups- [[Emel]] and [[Vivar]]- who are considered stateless. Both are worldwide in their dispersal, though the Emeldic are centred around North America and the Vivarians are centred around Europe. Both claim descent from prehistoric groups- the Emeldic from pre-10th century North America and Vivar from the Neanderthals- and thus both claim the continents they inhabit was "stolen" from them by the peoples who later came to occupy it. Both have vibrant activist communities, and both are known for their extreme displays of civil disobedience and violence, as neither believe they are subject to the laws of their "occupiers".
 
 
18) The [[United States dollar]] is used as the standard of measure against which other currencies on Vicendum are compared to. This is because the currency became the most traded currency worldwide at the height of American power during the latter half of the 20th century, and the currency gained favour among economists since it represented a "neutral" currency that would allow traders to continue doing business when transferring money between nations that are bitter rivals.
 
 
There are several other differences in this world- mostly from changes to "real life" history- but they're not important at this stage. They will be revealed as this Wiki expands and as the story develops. The important thing to remember, while reading the stories, is that unless it's otherwise noted, assume the world operates as you know it.
 
 
Other than that, happy trails and hope you enjoy this wiki.
 
   
 
-DG
 
-DG

Revision as of 23:38, 18 September 2019

Welcome to the Vicendum Wiki

The wiki for the alternate world that is the setting for the web series "The Vicendum Chronicles" and the "Chronicles of Gotham", as well as the affiliated story blogs "Empire of the Paragon", "The East Cup Blog", "The Saga of the Suborned", "The Second American Revolution" and "The Infection". This encyclopedia is set in the present day, you can view historical maps for Vicendum at DeviantArt.

You can also view Vicendum on Facebook at http://www.facebook.com/vicendum.

This, along with other pages in the "Backgrounder" category, will be the only OOC ("Out of Character") posts on this Wiki. Everything else will be written "in-universe".

Premise

Vicendum was created with one question in mind- "what does it mean to 'do the right thing'?" It is an age-old question, one that if asked to a million different people one will receive a million different answers. It is my personal theory that there is no "right answer", as every issue and every problem poses its own unique set of circumstances, preventing one technique from being "the one solution" that gets it right every time.

Those million different answers provides the basis for the exploration into this world, one that promises different perspectives into just what is "the right thing to do". You may not always agree with what I write, but my hope is that it will at least challenge you.

With this in mind, Vicendum presents four different "main perspectives" upon which the central question will be tackled. They are:

  • Rome: The Roman perspective is about the solution that is all about fairness and honour. Their society is very much about "the rules" and insisting on an evidence-based approach, as an evidence-based solution ensures that it was not solved with selfish interests. Laws and regulations are crafted to ensure "the greatest good" is served, aimed at preventing government overreach and corruption and stopping self-interest groups from gaining too much influence. Thus, people in the Roman world live in the security of order and a sense of protection, but it comes at the price of sacrificing individual concerns.
  • Virtue: They are the chief opponents of the Romans, and contrast them in almost every way. About the only similarity they have is that both are concerned with establishing firm rules and regulations and insisting that their people follow those rules, as it ensures stability. However, Virtue's regulations are driven by morals and reactions as opposed to evidence, although evidence can be used to settle disputes or back up an argument. Emotion is a strong driver in Virtual discourse, which leads to a society that places a great deal of emphasis on individual needs. Thus, people in Virtue live with the assurances that their needs and desires matter, but they also live with rampant disagreements and deep divisions as others' needs differ wildly from their own.
  • Mesopotamianism: This is the "authority" perspective, with a strong emphasis placed on capable and efficient leaders whose mission it is to guide their people in the right direction. In a Mesopotamian society, the people are asked to put their absolute trust in their government and know that their government has the proper solution for every issue that they face, even personal ones. In exchange for their absolute dedication, the Mesopotamian ruler pledges not to meddle too much with their people's lives, and to consider their needs when creating new rules. In a Mesopotamian society, rules and regulations do exist, but they are often changed on a whim should the authority believe it is necessary to solve the problem at hand. Thus, people in Mesopotamian societies live with the comfort of knowing that their rulers have their best interests in their minds...unless those rulers change their minds.
  • The Virus: The antithesis of authority in every way. The Virus are the outcasts of society, the ones that don't fit within the other three perspectives. A person beholden to The Virus is one that takes matters entirely into their own hands, doing so because they have no other choice. Rules and regulations do not exist within a Viral mindset, as it is often those very rules and regulations that drove one to join The Virus in the first place. Authority figures are despised in The Virus, as it is believed that authorities are simply interested in themselves, being not just uninterested in the people they are supposed to serve but actively finding ways to destroy them, necessitating those people to fight back. Thus, people who are a part of The Virus live with the knowledge that they have no turning back, because while they may be able to succeed at taking matters into their own hands, in doing so they will always have a target on their backs.

Maps

For detailed maps of Vicendum, see the following:

Map of territories officially recognized by the Treaty of Buffalo.

Map of all countries- de jure and de facto.

Backgrounders

For more detailed, OOC explanations of Vicendum, please see the following "backgrounder" pages:

With that, happy trails and hope you enjoy this wiki.

-DG

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